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Home > Straight Curve® Mathematics Series 1
Elementary Math
Straight Curve® Mathematics Series 1
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Straight Curve Mathematics Series 1 is a ground-breaking supplemental classroom tool designed to enrich on-grade-level and advanced mathematics curriculum and provide deeper instructional focus on the concepts that teachers find most challenging to instruct and that students in grades K–2 find most difficult to master within the NCTM strands of:

  • Numbers and Operations
  • Algebra
  • Geometry
  • Measurement
  • Data Analysis and Probability

Straight Curve Mathematics is designed specifically to support the classroom teacher and equip them with best-practice techniques for presenting math concepts. The curriculum maps to the nation’s top textbooks for easy integration into the classroom, and teacher support materials are embedded online into each level of instruction to save teachers preparation time.

It is also an ideal professional development resource for educators as it provides refresher lessons and skill building for elementary teachers who do not have an in-depth mathematics background.


BrochuresBrochures:
Implementation StoriesImplementation Stories:
Technical and White PapersTechnical and White Papers:
Sample LessonsSample Lessons:
  • Kindergarten - Counting to 30 (Minilesson)
    This Mini-Lesson begins by describing the counting of picnic items that number from 0 to 5. It then progresses to counting up to 30 objects. After some practice with matching sets of objects to numerals, students work on counting backwards from 10 to 0. The Mini-Lesson also provides students with opportunities to test their understanding of next number and number before.
  • Kindergarten - Counting to 30 (Investigation)
    In the Warm-Up, students will count objects up to 30. In the Challenge, students will create sets of objects to match a numeral given to them.
  • Kindergarten - Counting to 30 (Game)
    In this Game, players will help Penny and Geo collect fireflies in a glass jar that Penny has in her backpack. The jar of fireflies lights the trail so that they can get to the campfire. When the group gets to the campfire the fireflies are set free.
  • Grade 1 - Representing Numbers to 100 (Minilesson)
    This Mini-Lesson uses a gardening scenario to represent whole numbers in a variety of ways. It explores ways to group numbers using models and introduces the students to the place-value chart.
  • Grade 1 - Representing Numbers to 100 (Investigation)
    In the Warm-Up, students will study how to divide a larger group of items into smaller groups of equal denominations. Keeping the denomination of a group in mind, the remainder would differ. In the Challenge, students will divide three varieties of honey into groups of 10. They will also observe how dividing things into groups of 10 makes counting easier.
  • Grade 1 - Representing Numbers to 100 (Game)
    In this Game, students help Pascal win a go-cart race. Students have to identify a number represented by a check mark on the number line and type that number in the answer box. Typing the correct number advances Pascal’s car to that spot.
  • Grade 2 - Exploring Area (Minilesson)
    The lesson starts by familiarizing students with the concept of area. Students are then introduced to the informal definition of area. Next, the lesson guides students to find the area of objects using nonstandard units. Students are also provided opportunities to practice finding the area of objects through multiple choice questions.
  • Grade 2 - Exploring Area (Investigation)
    In the Warm-Up, students will review finding the area of an object. In the Challenge, students will find the area of an object using two different nonstandard units. They will then compare the nonstandard units used for measuring the objects to explore the concept that using smaller units of measure to find area will result in larger numerical values for areas. In the Math Workshop, students will discuss why they arrived at two different areas for an object.
  • Grade 2 - Exploring Area (Game)
    In this Game, students help Digi and Ana arrange produce in trays to take to the Numernia Harvest Fair. They have to get the fruit and veggies to the fair before the competition begins. To help Digi and Ana fill the trays, students must calculate the area of the trays before bugs eat the produce.
AwardsAwards:
  • 2007 ComputED Gazette , Best Educational Web Site - Early Elementary Math
  • 2007 ComputED Gazette , Early Elementary Math Web Site



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